- 9th villager chops wood by LC. Despite the fact that they have a nearly complete tech tree, they still lack Bloodlines and Blast Furnace, so their stable cavalry are below of civilizations like Franks, Teutons, Persians and Berbers, also aside from the Cataphract, logistica (that only benefits Cataphracts) and cheaper camels they don't have other bonuses for cavalry. This is shown in their access to all fortifications, their cheaper counter units (Camel Riders, Spearmen, and Skirmishers), and their access to Town Watch for free. This is part of an effort to make sure every previous Wonder makes it into AoE2. Castle with camels and siege rams would be neat to bash AI.. lol #2. Viking infantry after Chieftains may also being an exception as that technology gives to every Viking infantry +5 attack vs cavalry.  The Age of Kings Their siege weapons are also slightly lacking, missing the Siege Onager and Heavy Scorpion. EuropeAsia Weak spots in the Byzantine technology tree are hard to make out, but as their lacks in the defenses department (namely Masonry and Archite… The Byzantines also possess a strong navy with full naval technologies and have full access to gunpowder units. Tarkans and Burmese cavalry bonus gets partially negated by these techs so q FU Spanish castle/wonder can outlast a Byzantine one from these units. Byz also get good monks and have a very open tech tree and cheap counter units certainly help even in imperial. Standing out are their excellent navy, Monks, and economy, with only a single technology missing (Herbal Medicine) in all three branches put together but with handy perks like Greek Fire and an increased healing speed for Monks. On sea maps, Byzantines lack Heated Shot, so they should attempt to win the water with their stronger Fire Ships and complete Dock techs. Despite the fact the Cataphract is probably one of the units in the game with the fewer number of weaknesses they can be countered by masses of archers, or other Heavy cavalry (Like the Paladin especially the Frank one, the Slav Boyar, the Tatar Keshik, the South east Asian Battle Elephants and the Persian War elephant), also as the Halberdier despite being ineffective in a unit vs unit engagement they are much cheaper than the Cataphracts and if they surpass a critical mass they can still counter them. As in Regicide game mode every player starts with a castle (alongside more villagers and the king but not gold), Byzantines also gets an early advantage in that game mode since their castle has more HP than the others making a sieging attack to their initial location more difficult. Despite the fact they have a nearly complete tech tree, and a nice bonus for their buildings, they still lack Masonry and Architecture at university which means their buildings have more hp than the buildings of a regular civilization with both upgrades but less armor in comparison, which means they are more effective against siege units and melee in general but less effective against arrows, and that can be an exploitable weakness for several archer civilizations particularly Britons (whose archers outrange Byzantine Castles and Towers) and Mayans (which their unique Technology Obsidian Arrows adds +6 bonus damage against buildings four their Archers). Continent This also gives Byzantines an advantage in the game modes "Defend the Wonder" and "King of the Hill". This is referenced by the Byzantines being the only civilization with access to all naval upgrades and technologies (along with the Spanish), their Fire Ships attacking faster, and their Castle Age unique technology Greek Fire, which grants Fire Ships +1 range. Introduced in Turks are a gunpowder-heavy civilization, and AoE2 doesn’t really have a counter civilization. The skirms rush really efficient vs other civs #4. The majority of units should speak Greek but the Kings should speak Latin. They consume a lot of gold for creation; they are expensive. The Middle Eastern architecture set the Byzantines share with the, The Mediterranean architecture set the Byzantines share with the. The Byzantines inherited advanced construction techniques from the Greeks and Romans. This is reflected by the Byzantines having access to all economic (Lumber Camp, Mill, and Mining Camp) upgrades. Jan 4, 2018. https://ageofempires.fandom.com/wiki/Byzantines/Strategy?oldid=281365. Lastly, they lack Siege Engineers, Siege Onagers, and Heavy Scorpions, making their siege department fairly average. Buildings have 10% more HP and gain +10% more each age. Particularly Elite Cataphracts are effective against almost all units which have an attack bonus against mounted units, such as Camel Riders or Mamelukes, since they have an innate resistance (+12/+16 (Elite) armor) to anti-cavalry attack bonuses. A project by Siege Engineers. Weak spots in the Byzantine technology tree are hard to make out, but as their lacks in the defenses department (namely Masonry and Architecture) are compensated by a staggering HP bonus for buildings, they are probably best found in their land armies. Age of Empires Series Wiki is a FANDOM Games Community. 5 1 15. comments. Focus They have a bonus attack against infantry units, making them an ideal defence force. So I suggest to go into your civ strengths and than just add counters to their counters. The best units in the Byzantine army were partially armored cavalrymen called cataphracts. They can flush with any Feudal units, although their Skirmishers and Spearmen are cheaper, allowing them to effectively counter an incoming flush. Typically, Byzantines will try to reach the Castle or Imperial Age as quickly as possible, since that is when their tech advantages shine. Cataphracts are also effective against both versions of the Bulgarian Konnik, due to their movement speed, relatively good armor, trample damage after Logistica, and their attack bonus against infantry, making the dismounted version the more vulnerable. 1 Trainable 1.1 Town Center 1.2 Barracks 1.3 Archery Range 1.4 Stable 1.5 Siege Workshop 1.6 Monastery 1.7 Market 1.8 Castle 1.9 Dock 2 Untrainable 2.1 Heroes 3 Trivia The following units are available in any regular game. Byzantines have already a nearly complete tech tree and in this expansion this tech tree is furthered with the addition of the Arson and Arrowslits technologies which in this last case furthers the defensive capabilities of the already strong Byzantine towers. What are the Byzantines best early, mid, and late game strategies? As the continuation of the Roman Empire in its eastern provinces, the Byzantines retain characteristics of their Greco-Roman lineage and Persian neighbors, such as their unique unit, the Cataphract, a type of heavy cavalry that was present in the previous game. While the Regnum is in a great place in terms of available hobbied units, I still have a few half-baked, ill-defined hobby goals for it, one of which being to build up a homage unit of sorts, in the style of the Byzantine's unique unit in AOE2: the Cataphract. Unique technologies Lure the 2nd boar before the 1st one runs out, kill the sheep and boar right under the TC and try to only kill one at a time. The Byzantine team bonus makes monk support more effective, as the monks can heal faster. This is a list of the wars or external conflicts fought during the history of the Eastern Roman or Byzantine Empire (330– 1453). Byzantine units also differ in that they talk in the first person, while most civilizations use the third person or the infinitive. If you happen to be Teutons, Paladins+Teutonic Knights work as Teutonic Knights have enough armor to negate the bonus Cataphracts have against Infantry, and they eat … They also deflected near constant invasions from more numerous but less advanced armies from Europe and Asia, and the double walls of Constantinople had a reputation for impenetrability for a millennium before they were overran by the Turks. It is really hard to defeat specially in . As they have cheaper skirmishers and all the proper basic upgrades for them, civilizations based on archer type units and cavalry archers like Mongols, Tatars, Cumans, Britons, Mayans, Chinese, Magyars and Berbers will have a hard time against massed cheap Byzantine skirmishers. StartsWithACobra. Jan 4, 2018 @ 9:10am hmm ok, thanks for answering #3. - 2 villagers work together to build a house. When playing a random map game against the computer, the player may encounter any of the following Byzantine AI characters: Historically, the Byzantines referred to their empire as the "Roman Empire" or the "Kingdom of the Romans" (Greek: Βασιλεία τῶν Ῥωμαίων), "Romania" (Greek: Ῥωμανία meaning "Land of the Romans"), "Graecia" (Greek: Γραικία meaning "Land of the Greeks") and "Rhōmais" (Greek: Ῥωμαΐς).